Website powered by

Project "Oshea"

"Oshea" is a game, created in my fourth semester of studying during a lecture about working with the scrum process. In our team I was responsible for the character art, rigging and animation as well as the HUD. The environmental art and the refining for a coherent visual design was done by Maria Hager --> https://mariahager.artstation.com/

Concept art and the final asset of the player character.

Concept art and the final asset of the player character.

Concept art and the final asset of the antagonist of "Oshea".

Concept art and the final asset of the antagonist of "Oshea".

Asset of the crystal the player character breaks out of at the beginning of the game.

Asset of the crystal the player character breaks out of at the beginning of the game.

A short demonstration of the player character and enemies in action